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The Mudville Gazette is written and produced by Greyhawk, the call sign of a real military guy currently serving somewhere in Iraq. Unless otherwise credited, the opinions expressed are those of the author, and nothing here is to be taken as representing the official position of or endorsement by the United States Department of Defense or any of its subordinate components. Furthermore, I will occasionally use satire or parody herein. The bottom line: it's my house.

I like having visitors to my house. I hope you are entertained. I fight for your right to free speech, and am thrilled when you exercise said rights here. Comments and e-mails are welcome, but all such communication is to be assumed to be 1)the original work of any who initiate said communication and 2)the property of the Mudville Gazette, with free use granted thereto for publication in electronic or written form. If you do NOT wish to have your message posted, write "CONFIDENTIAL" in the subject line of your email.

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Greetings! You are reading an article from The Mudville Gazette. To reach the front page, with all the latest news and views, click the logo above or "main" below. Thanks for stopping by!
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June 12, 2004

Mothers Hide Your Sons...

Greyhawk

The video game industry will find them, and transform them into vicious, bloodthirsty killers, while convincing them that war is fun.

"RPG! They've got an RPG!" hollers the team leader of a four-man U.S. Army infantry squad hiding behind a beat-up car on this battle-ridden street.

Pfssssft! KER-Boom! The rocket-propelled grenade overshoots the troops. "That's not the way it went in training," one soldier says, and they continue policing the streets of this Middle Eastern country.

The scenario sounds like a report transmitted from a television crew in Iraq. But it's actually from Full Spectrum Warrior, a new video game for Microsoft's Xbox.

The game, out less than a week, is the latest in a stream of increasingly realistic war games. And it's likely to add fuel to the controversy about games and violence.

Today's ultrarealistic games such as Warrior play like an interactive version of Black Hawk Down. However, some observers are critical of the combat-gaming trend, saying the games can mislead players into viewing war as fun, particularly among the target audience of young men.

Usually we must wait 'til near Christmas for assaults on the fun toys, but fortunately for ignorant, impressionable, and gullible young men everywhere USA Today reporter Mike Snyder is on a mission to save them. Though apparently lacking first hand knowledge, Mike gets quotes from Mary Spio, a gal whose credibility is seemingly enhanced by her Air Force service during the early 1990's:

Mary Spio, 31, who served in the U.S. Air Force during the first Gulf War, thinks video games can create a bloodlust. "What we saw in the Abu Ghraib prison scandal was the tip of the iceberg ? it was a glimpse of a generation of war gamers coming of age," says Spio, now the pop culture editor for One2One Magazine.

"Video games that allow players to kill real human beings are desensitizing generations of American society," she says.

I don't usually read too much after the requisite "Abu Ghraib" paragraph in any news story, but you can go read the whole thing if you'd like.

Afterwards you can vent your hostilities by playing the Army's own online wargame, via the link conveniently provided in the USA Today piece.

And if after that you use your dog to terrify your neighbors into forming a naked human pyramid while you take digital video we'll blame USA Today.

Posted by Greyhawk at 05:04 PM | Permalink | Comments (10) |